Invitations, earned both ways.
Liir opens by invitation only. Every Liir begins with an invite handed over by someone who already has one, and both people are rewarded when the trust turns out to be deserved.
If someone hands you an invite
You claim your name. Subscribe while the invitation era lasts, and you hold double the room. Forever. Twice the storage of your rung, on mail and Vault alike, permanent: it survives plan changes, renames, and time. When the era ends the offer ends with it, and everyone who took it keeps theirs for life.
If you do the inviting
Two ledgers, kept apart. Invites are what you hand out. Points are what a guest who stays earns you.
Why invites are scarce
Invites grow on money, never on time: one at the start, two more when you subscribe, two more when a guest of yours does, refilled to five by points, never stacking. Someone sitting on thirty open invites is not a member of the house, they are a distributor, and an invite would stop being worth having. A Liir invitation should feel like being handed something. It is. Points wait for the same reason: a guest who is still here in month three is a person who stayed, not a click.
Where your invites live
Sign in at liir.net/account and mint one. Send the link, or just say the code out loud: its alphabet skips look-alike letters, so nothing gets misheard.
An invite spends only when its holder claims a name. Unspent invites keep. Free months are Cloud months, credited against whatever plan you hold, the moment a point vests. Nameplates are never free. The doubling on an invited account survives plan changes, renames, and time.